Mithril City of the Golem

The City of Mithril is a pocket of civilization between the Blood Sea and the perilous Kelder Mountains. Following the actual footprints of their god, the priests and paladins of Corean built a city around the colossal Mithril Golem, which the devout claim helped defeat the titan Kadum. Now the city serves as a bastion against the titan races that would retake their ancestral lands, and as a vanguard against the unholy Shadow Fortress of DarTan. But even if the city can survive the threats at its walls, can it withstand the corruption within?

20.95

Hollowfaust

Hollowfaust: City of Necromancers

The dead walk the streets of Hollowfaust and the citizens are thankful for it. Only the corpse-animating power of the necromancers keeps Hollowfaust safe from the even more terrible powers that assail its walls. Come visit the city built on the volcanic throne of the God of Destruction. But take care, lest you meet an untimely demise and join the city guard.

26.95

Vigil Watch

Vigil Watch: Warrens of the Ratmen

Empowered by the consumption of titan flesh, the ratmen of the Scarred Lands emerge as one of the greatest threats to the nations of man and dwarf. This special reconnaissance report by the Vigil military units of Vesh details the various strains of ratmen, Slitheren customs, their leaders, their magic, their warren strongholds, their alliances with other titan races, and much more.

19.95

Burok Torn

Burok Torn City Under Seige

Once, long ago, there was peace. The dwarves of Burok Torn and the dark elves of Dier Drendal fought together against the titanspawn and engaged in mutually beneficial trade. Yet war and betrayal tore these two races apart, and today Burok Torn is a place of sorrow, where the sins of the past trouble the rulers of the present, and the demands of honor drive elf and dwarf toward tragedy. Forced to fight a desperate war to save their wounded god, the dark elves assault the dwarves in a seemingly endless cycle of violence.

Burok Torn: City Under Siege details one of the greatest wonders of the age - the ancient dwarven city of Burok Torn, where rune magic and faith combine to create an indomitable realm. This book also provides information on the mysterious city of the dark elves, Dier Drendal, and the events that have led the dark elves to make war upon their dwarven neighbors. The secrets of the dwarven rune masters are also revealed, along with rules for playing this and several other powerful prestige classes.

24.95

The wise and the Wicked

The Wise & the Wicked

The Wise and the Wicked presents a host of the Scarred Lands’ most noble champions and most-wanted criminals, in all their glory and infamy. Full statistics, gear, spells, backgrounds, motivations and suggested story uses are presented for over 100 key people of the Scarred Lands. You’ll find the “Ten Most Wanted” titanspawn enemies of the Vigilant, King Virduk of Calastia, Barconius the paladin champion of Mithril, the Heralds of the Gods and many more. Unique magic items, spells and antagonists make this book a treasure trove for any campaign.

24.95

Calastia

Calastia Throne of the Black Dragon

During the Druid War, Calastia’s faithlessness almost brought disaster upon the Divine races. Today, under the despotic rule of King Virduk, the land of the Black Dragon once more threatens the peace and stability of the Scarred Lands. Greedy for land and power, Calastia has conquered or subverted all surrounding kingdoms. Virduk remains as cunning as ever, but now he is aided (some would say controlled) by his beautiful queen Geleeda who seems every bit as diabolical as her husband. Calastia: Throne of the Black Dragon shows exactly how formidable a foe this realm can be.

24.95

The Penumbra Pentagon

The Penumbra Pentagon

Two decades ago, the cabal of shadow-wizards known as the Penumbral Pentagon nearly overthrew the paladins of Mithril and almost replaced the shining city's theocrats with the Pentagon's own dark regime. Survivors of the shattered Pentagon fled into the Kelder Mountains. Today, led by the malicious dark elf Dar'tan, the Penumbral Pentagon has grown strong once again and prepares to exact its revenge upon Mithril and the entire Scarred Lands!

24.95

Shelzar  City of Sin

Shelzar City of Sins

It is said that the exotic city of Shelzar can provide any vice, and that anything can be bought there if one has the gold. Venture to the most wicked and decadent city of Ghelspad, learn its secrets and partake of its pleasures - but never let your guard down, for death comes as quickly as delight in Shelzar's smoke-filled chambers and shadowed alleys.

24.95

Blood Bayou

Blood Bayou

Deep in the cypress swamps of northern Termana, the creature known as Jack of Tears rules a realm that serves neither god nor titan. Though outwardly joyful, the kingdom masks a dark and evil soul. Served by the fearsome carnival krewes and even more fearsome things, Jack of Tears -- also known as Momus, the Laughing Man -- weaves a web of intrigue and treachery… though toward what ultimate goal, none can say.

22.95

Serpent in the Fold

Serpent Amphora Cycle book 1 Serpent in the Fold

Something stirs in the land of Vesh — something unwholesome. A relic of Mormo’s destruction has been brought into the care of the Vigils, though not without sacrifice. The servants of the Hag Queen will stop at nothing to get it back — and the only ones who stand between them and the Serpent Amphora are your adventurers! Are they up to the challenge? Usable alone or as part of the ongoing Serpent Amphora adventure series begun with The Serpent Amphora™, a free downloadable adventure available at www.swordsorcery.com. Serpent in the Fold is an adventure for characters of 3rd to 4th level.

14.95

Serpent and the Scepter

Serpent Amphora Cycle book 2 Serpent and the Scepter

Armed with the lore gained from ancient ruins, the heroes venture forth once again - this time to discover the True Ritual that will allow them to destroy the unwholesome Serpent Amphora and its contents. This may prove more difficult than anticipated, however, for the dead harbor many secrets... and they are often loathe to give them up.Usable alone or as part of the ongoing Serpent Amphora Cycle - which begins with "The Serpent Amphora," a free adventure available for download at www.swordsorcery.com - The Serpent and The Scepter is an adventure for characters of 4th - 5th level.

14.95

Serpent Citadel

Serpent Amphora Cycle book 3 Serpent Citadel

A ritual gone horribly awry leads to a pursuit through the warped Hornsaw, where the Serpent Mother herself was torn asunder. With their own might and the assistance of unlikely allies, the heroes must recover a lost treasure and somehow stop the machinations of Mormo’s children, lest they awaken the titan.

12.95

Secrets and Societies

Secrets & Societies

Cults, cabals, merchant prince families, leagues of assassins and many more vie for power in the Scarred Lands. In Secrets and Socities, you will find information on the history, organization, leadership and secrets of such diverse groups as the Cult of the Ancients - the chosen assassins of the evil goddess Belsameth; the Exemplars - Hedrada's stern and utterly incorruptible champions; the Legion of Crimson - the most famous mercenaries on the continent; the Courtesand of Idra - who gain power through pleasure, and more. Monks, wizards, warriors, thieves, merchants, knights... all have their secrets and now they're revealed

19.95

The Faithful and the Forsaken

The Faithful and the Forsaken

Dark Dwarves and Lost Elves
Once, the high elves commanded a powerful empire, opposed only by the wicked charduni -- ferocious evil dwarves with a thirst for conquest. Today, both races are a mere whisper of their former selves. The elves went from high to forsaken as they lost their god, while the charduni’s vast kingdom crumbled to a small remnant.
The Search for Salvation
Yet change is in the wind. Hope of possible salvation rouses the forsaken elves. The dark dwarves also stir, determined to regain the favor of their dread god, Chardun. And as two fallen races struggle for redemption, the conflict of ancient enemies threatens to begin anew….

21.95

Secrets of the assaathi

Vigil Watch Secrets of the Asaatthi

Feared Warriors of the Arcane
Cold. Cunning. Masters of sword and spell. Such words describe the serpent-folk known as the asaatthi, yet still little is known of their ancient history, their rich culture, their once-influential role in the world… and their plans for the future.
The Children of Mormo Gather
The second volume in the Vigil Watch series for the Scarred Lands, this sourcebook explores the mysterious asaatthi race -- their creation in the Epoch of Mormo, the rise and fall of their culture and their future goals. Also discover tips for using these serpent-folk in any d20 campaign, from the creatures' lairs and tactics to unique magic and prestige classes.

23.95

Bonegarden

Bonegarden

The Bonegarden is a small nation ruled by the dead, a circular cemetery 1 mile in diameter, surrounded by a magical containment field that keeps its denizens from spilling into the innocent world beyond. Within the gate lies one of the true blights of the Domain of Hawkmoon, an immense graveyard that serves as the prison for the doomed spirits of thousands of history's most awful criminals. Those inside are determined to escape, and one of them may have found a way. The cemetery is a self-contained battlefield that abounds with undead of types the heroes have never seen, each with its own special plan for escaping its eternal confinement. The Bonegarden contains dozens of new spells, feats, monsters, and magic items. All the action takes place inside a mile-wide arena where the dead are the majority and the living are hunted like wild game. The heroes have come to the cemetery in search of adventure. The only question is... can they get out?

24.95

Last Updated April 26 2004