Ravenloft

Ravenloft

Ravenloft Campaign Book

A night of eternal terror. A world ruled by fear and horror. Vampires who rule the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
A World of Gothic Adventure
The Ravenloft setting takes one of the classic roleplaying game worlds and brings it up to date for the Third Edition using the D20 rules system. Players assume the roles of brave adventurers facing ultimate evil in hopes of saving the world, all in a Gothic setting of high adventure.

40.95

Denizens of Darkness

Denizens of Darkness

Fiends prowl the oppressed world of Ravenloft®, inflicting their whims on a terrorized populace. From the cunning blood goblins to terrible artificial constructs to the monstrous lords of the domains, evil dominates the night. This tome compiles the haunts that scourge the realm.
Fearsome Foes for Hardy Heroes
In the grand tradition of the Monster Manual and Creature Compendium, Denizens of Darkness presents a whole new host of enemies for adventurers in the Ravenloft world to face. Malevolent and malign, these creatures lurk in the darkness, to be challenged by noble heroes fighting to take back a world that should belong to them.

40.95

Gamemaster Screen

Gamemaster's Screen

The world of Ravenloft holds many secrets that not even its night prowlers may learn. Some are too horrible for common minds to comprehend. Others simply lie in malignant mists, forgotten by the denizens of the world. Only those with the valor — or foolishness — to confront them can deliver their revelations to the world.
Sinister Tricks for Wicked Dungeon Masters
This DM screen and companion volume hides the secrets of a Ravenloft campaign from the prying eyes of players. Secrets of the Dread Realms includes information on the domains of the Ravenloft world, including details on their lords and the unspeakable horrors that lie within, and it offers advice on creating campaigns of various scope.

17.95

Can Richtens Arsenal

Van Richten's Arsenal

Creatures of the night, be warned. From the lost notebooks of Rudolph Van Richten comes a new entry in the library of the greatest vampire-hunter to ever walk the Realm of Dread. Included herein are tools and techniques that allow the heroes of Ravenloft to take the fight to the next level. From potent spells to arcane artifacts, the secrets within represent some of Ravenloft’s greatest hopes against the legions of darkness.

33.95

Guide to Walking Dead

Van Richten's Guide to the Walking Dead

Skeletal hands thrust from the earth to snare the unwary as the stench of the soulless, walking dead fills the night. Foul, unliving denizens crowd the graveyards and haunt the ruins of the lands within the Mists.

29.95

Gazetteer Vol 1

Gazetteer Vol I

From the hoary reaches of Count Strahd ’s Barovia to the wizard tyrant Hazlik ’s domain, occult terrors rule the night. The nearby forested lands of Kartakass and the goblyns’ Forlorn also hide dark horrors. Not even the lands of the Core are free from the depredations of the darklords - indeed, such evil seems to concentrate there.

33.95

Gazetteer Vol 2

Gazetteer Vol II

From the vast reaches of sinister Darkon to the towering forests of Falkovnia, clutched in the iron fist of Vlad Drakov the mercenaryking, intrigue and terror rule. Secret police and fanatical elite soldiers oversee their lands with brutal efficiency. Yet these forces are preferable to the undead horrors that stalk the streets of Necropolis. Steeped in magic and warped by the mad desire for conquest in the northlands, evil never sleeps.

33.95

Gazetteer Vol 3

Gazetteer Vol III

Twisted evil permeates the land — from the Renaissance-like intrigues of Dementlieu to the ghost-riddled land of Mordent; from the ambitious machinations of the ruling family of Richemulot to the oppressive feudalism of Borca — reflecting the perverse desires of the ruling darklords.

33.95

Gazetteer IV

Gazetteer Vol IV

The fourth Gazetteer provides a deeper look at the lands of Invidia, Verbrek, Valachan and Sithicus… and of the sinister creatures who rule them. Perfect for single adventures and ongoing campaigns, Ravenloft Gazetteer IV is useful for both players and Dungeon Masters. Ravenloft books are published under license with Wizards of the Coast and are 100% compatible with revised 3rd Edition rules and the d20 System.

26.95

Champions of Darkness

Champions of Darkness

Whether lured by the Dark Powers or born to a life of darkness, those who devote themselves to the masters of the Land of Mists undergo their own agonizing struggles. Nemeses of good, yet puppets of evil, these beleaguered men and women may rise to greatness — or find their way back to the light. In any other world, they would be called anti-heroes. Here, they are champions.

24.95

Heroes of Light

Heroes of Light

Beacons of hope in a world ruled by Dark Powers, a few stalwarts stand against the forces of horror. Armed with courage, virtue and the will to strive against overwhelming evil, these heroes risk heart, mind and soul in deadly battle - sometimes against their own dark desires. Whether paladin or priest, rogue or ranger, they dedicate their efforts to bringing light into the Realm of Dread.

24.95

Dungeon Masters Guide

Dungeon Master's Guide

It is a land of days spent dreading the coming of the dark in a world ruled by horrors unimagined. It is a place of nights filled with terror. yet, some hardy souls persevere in the struggle against evil. Though some may feel they have uncovered all there is to know about the world of Ravenloft, many secrets remain to be discovered.

Revised Third Edition

Now the classic Ravenloft game has its own Dungeon Master's guide, fully compatible with the new 3.5 Edition of Dungeons and Dragons! The Ravenloft Dungeon Master's Guide contains a wealth of vital information for your campaign.

37.95

Last Updated April 5 2004