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Dragon Mech
Medieval Fantasy Mechs
The earth shudders with the footfalls of massive mechs powered by steam, magic or even the labor of a thousand slaves. Humans, dwarves, elves and orcs pilot these lethal machines, striking back against monstrous forces that seek to decimate their world - and fighting one another for dominance in this new era.
The Second Age of Walkers is at hand. A New Frontier for Fantasy d20!
Sword & Sorcery, Goodman Games and Super Unicorn present DragonMech, a complete campaign world and the first comprehensive d20 treatment of fantasy mechs. Built on the foundation of a traditional fantasy campaign, you can play DragonMech as a stand-alone setting or integrate it easily into any ongoing game. It features extensive rules for fantasy mechs powered by machinery, magic, and manual labor, integrated with a host of new classes, feats, skills, and items designed for a mechbased fantasy campaign. Hardcover. |
38.95
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You Can Save The Planet
A moon meteor shatters into multiple pieces as it streaks through the sky. On each shard is part of a mysterious temple dedicated to a lunar god. You must locate all the temple fragments before whatever’s inside can spread. But the fragments have fallen far and wide - and you’re not the only one looking for them….
But Only Your Mech Can Save You
This epic adventure sourcebook introduces players to the basic concepts, factions, and rules of the DragonMech campaign setting. Over the adventure’s three episodes, characters must balance political intrigue among the Stenian Confederacy, Legion and Irontooth Clans with dramatic mech combat against lunar invasion! |
18.95
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Mech Manual
Survival in DragonMech™ requires a hard metal shell powered by a loud engine. But it’s not enough to beat the other mechs: you also have to survive wizards throwing fireballs!
This “monster manual of mechs” is the definitive guide to the smokebelching steampunk mechs, nimble clockwork lancers, slave-driven galley-riders, magical elven tree-walkers, and grotesque necromechs that every mech jockey has to be prepared to pilot — or fight.
The Mech Manual gives players new options and GMs new enemies. There are more than 50 new mechs complete with deck plans, plus loads of new steampunk gear and mech-based character options. In non-DragonMech fantasy worlds, the mechs can be used as deadly constructs or animated golems. |
23.95
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2nd Age of Walkers
An age of destruction paved the way for the Second Age of Walkers. Life in DragonMech depends on the gigantic mechanized walkers that provide safety, shelter, and transportation. Behold a world reshaped by the mech! This hardcover campaign sourcebook offers the first detailed look at the world of DragonMech. Learn about the autocratic Stenian Confederacy, the mysterious Irontooth Clans, the ambitious Legion, and the ephemeral L’arile Nation, including new feats, mechs, and classes that allow you to personalize characters from those factions. Along the way, find your own answers to the mysteries of the Gearwrights Guild: Was there really a First Age of Walkers before the dawn of magic? |
32.95
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