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Modern Martial Arts

Blood and Fists: Modern Martial Arts

Blood and Fists brings the action of Martial Arts genre into your Modern d20 System game. With new advanced classess like the Martial Arts masters, the Contemplative Master, and the Badass Barroom Brawler, Martials Arts Styles from around the world, and over 100 new feats, rules for Ki, Pressure Points, Zen mastery, and other mystical abilities, Martial Arts Modern gives you everything you need to bring exotic fighting styles to your game.

20.95

Darwins World

Darwin's World (1st Edition)

Darwin's World is a d20 role-playing game set in the wild inhospitable world of mankind's ruin, decades after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation altered the very course of nature, mankind ceased to exist in its current form. Mutations and genetic variations are the edge separating a species from life and death.

29.95

The Lost City

The Lost City

THE LOST CITY is the first fully developed “campaign” adventure and location sourcebook for the post-apocalyptic role-playing game, DARWIN’S WORLD. Designed for four to six characters of level 1-3, THE LOST CITY details in full the legendary “Sunken City”, formerly Bakersfield, California, as described briefly in the DARWIN’S WORLD Gazetteer, at the foot of the Great Rift Valley.

14.95

Death by Corium Light

Death by Corium Light


The Corium Mines of Lil’ Vegas are one of the most infamous locations of the Twisted Earth. Word is spreading across the wasteland about this near-legendary source of corium, a vast pit in the earth from which the priceless glowing stuff seems to flow in endless quantities – and people are coming, from near and far, to earn their share working the mines. But there is a secret that few people know, and even fewer live to tell about – people aren’t leaving town, and what few visitors manage to escape are telling tales of slavery, suffering, and thousands being worked to death. Not that this bothers most people, but then there are those stories of strange creatures living in the tunnels of the mines, stories that are threatening to topple it all…

16.95

Terrors of the Twisted Earth

Terrors of the Twisted Earth


The wastelands that comprise the Twisted Earth of DARWIN'S WORLD are home to myriad of horrendously-mutated beings, from intelligent character-types worthy of interaction to simply the cannibalistic or predatory creatures that prey on the weak or solitary. Dangers other than the ever-present radiation and the chemically contaminated ecosystem do exist out there, and are rightly feared by all folk of sound mind. Terrors of The Twisted Earth is a sampling of the kind of mutated beasts that pose threats to player characters in DARWIN'S WORLD. Contain in this sourcebook are over 50 mutant monsters and NPC statistics for the standard classes levels 1-20. Written by Dominic Covey and Illustrated by V Shane.

19.95

Metal Gods

Metal Gods

Metal Gods is a 72 page sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth.

Inside you will find:

History of “The Metal Gods”, Android Characters, Robotic Life, Robot Items, Adventure Material

21.95

Skeleton Base

Skeleton Base

This short adventure for Darwin’s World is meant as a brief interlude to any ongoing campaign. Skeleton Base is a mini-scenario involving an attempt to break into an installation erected by the Ancients, a National Guard base (now known as the “Skeleton Base” due to the rumored skeletal dead seen near the outskirts of the place). Skeleton Base is designed as a short but exciting adventure suitable for characters of levels 4-6.

 
Against the Wastelords

Against The Wastelords

Against The Wastelords is a complete adventure for the role-playing game, Darwin’s World. The adventure is set in an indistinct corner of the desolate Forbidden Lands, a valley known as the “Tradelands” due to the traffic of important goods that moves through the area. The scenario involves the characters being hired by a merchant consortium to rid the area of a powerful raider threat – the “Wastelords”.

Against the Wastelords is intended as a handy introduction to the dangerous and gritty atmosphere of Darwin’s World. Consisting of an easy means to gather disparate individuals together, the scenario features a few scattered encounters which soon build up to a conflict of wide-ranging impact; battles in fact, in which the characters will be given the authority to lead the soldiers of the region against the raiders in all-out, large-scale war.

 
Darwins World 2

Darwins World 2: Campaign Guide


Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the Twisted Earth or your own preferred post-Fall setting.

Book II of Darwins World 2nd Edition focuses on building post-apocalyptic campaigns and detailing the Twisted Earth setting. Gamemasters will find creating post-Fall adventures, cities, communities, factions, ancient ruins, mutant monsters, and other campaign elements. Players will find an assortment of new classes and feats based in the default setting of The Twisted Earth.

53.95

The Foundationists

The Foundationists

Known equally for their awesome artifacts of Ancient power as they are for their detached ruthlessness, the Foundation is a mysterious society of quasi-religious "warrior-monks" hailing from high-walled citadels and monastery-forts in the Sierra Gehena region. An exclusive people, despite their limited numbers they possess some of the greatest weapons, armor, and resources available so long after the Fall. The Foundation revere a belief that they are to one day re-found the civiliation of the Ancients, and to this end they hoard all knowledge and technology they can get - whether through trade or by force. Foundationist paladins are a widely-feared force in the wasteland, for they wear salvaged powered armor and fly in humming, energized vessels over the sands and out of reach of their more primitive enemies. Many aspire to join their cause and share in the fruits of understanding and enlightenment, but few are accepted into the ranks unless they possess outstanding intelligence - and a proven dedication to reviving the Ancient ways at any cost.

 
Modern Military

Blood and Guts Modern Military

Blood and Guts brings the action pf military combat into the Modern d20 system game! Blood and Guts includes new feats, skills, and occupations for military based campaigns, as well as Prestige Classess for the predominant Special Operations units: Army Rangers, Delta Force, Special Forces, Combat Controllers, Pararescue, Force Recon, Navy SEALs, and others. Blood and Guts also includes rules for military rank an dpromotion, military medals and decorations, as well as an array of new weapons and equipment.

26.95

The Lost Paradise

The Lost Paradise

Before the fall, the Northwestern region of the United States and Lower Canada was one of the most breathtaking areas on the Planet, loved by all who lived amidst the blanket of old growth forests, rivers and mountains. Now the area known, by those who have been there, as “The Lost Paradise” is a poignant reminder of just how much man has lost. The land is more than just ruins and blasted, radiated stretches of land, however. Pureblood human and Mutant alike struggle for survival, eking out a fragile existence in a region rife with dangers ranging from wild beasts, racist and other ideologically intolerant peoples, to inhuman beings bent on the destruction of all who stand in their way.

NPC Essentials

NPC Essentials

NPC Essentials is a collection of tips, techniques, and aids designed to help game masters inject detailed NPCs into any role-playing campaign. Inside readers will find advice on designing, role-playing, and managing NPCs during the entire lifetime of their campaigns. Also included are NPC archtypes, encounters, charts, and an example NPC centric adventure. Written by Johnn Four of RolePlayingTips.com and Dragon magazine fame and illustrated by V Shane.

19.95

Modern Backdrops

Modern Backdrops is a unique and exciting resource for the Modern d20 System gamemaster. This collection offers you a series of well-developed cities, each with its own unique history, information on the important people and places, maps of specific locations, and plot hooks to help jump-start your campaign and get your players involved. These cities were created with the FX game in mind, but the information provided for each city should be sufficient for any style of game to be set, successfully, inside the city limits.

22.95

Legends of Excalibur

Travel to a world of magic, nobility, and danger in RPGObjects' first ever d20 fantasy series, Legends of Excalibur: Arthurian Adventures. This print edition comprises the material in the Knights Handbook and Arthurian Campaign Guide. Customers that have purchase these two ebooks can upgrade to the HC for a reduced rate.

36.95

Blood and Relics

Blood & Relics

Blood and Relics 2nd edition is a revised and expanded version of our Gencon/Ennie 2003 nominated (best ebook) d20 modern campaign model. This new edition is almost twice the size of the original with more classes, organizations and monsters that can be used to inject religious occult overtones to any d20 Modern campaign or bring the Blood War to life in your game.

22.95

Last Updated November 17, 2004