Twin Crowns Age of Exploration Fantasy

Balance is everything in the World of Ptalmanar:
Created by gods who coexist in eternal opposition. They stand linked to each other on a heavenly wheel - each one opposite its enemy - holding the wheel in balance. This land's center, the Twin Crowns, two empires tied by history and by blood, both on the battlefields and in the veins of their royalty. Their citizens follow the lead of the gods and strive in opposition to each other. In these two culturally rich empires the gods' influence is so great that a temple can be as important as a fortress.

34.95

 

Streets of Silver

A Twin Crowns Adventurers Guide

Explore the streets and canals of the Novarese city of Parma from its slick cobble-stone alleys to its shining plazas. Find your fortune in service to one of the ruling families or one of the powerful guilds. Admire the wealth of the docks, the craft of the artisans, and the smells of the trattorias. Buy and sell goods, services and information in hundreds of establishments. Meet the characters that make Parma one of the most vibrant, exciting, and dangerous cities of the Empire!

42.95

 

Broadsides (Naval Adventuring)

Broadsides! is a compendium of Naval Adventure for the D20 System. This book contains: - Rules for adventuring both above and below the waves - Complete tactical rules for ship to ship combat - Rules for playing extended voyages, able to be as complex as day-by-day progress or as simple as a single roll of the dice - New feats, skills and prestige classes to add more depth to your naval campaign - New spells and rituals to lend more power to the ocean-borne spellcaster A gallery of NPCs, able to help or hinder any adventuring party - Random encounters usable by any GM to help expand their own naval adventures - New monsters, magic items, and more!

29.95

 

Spellbound

The Codex of Ritual Magic

' Over 150 fully detailed rituals, ranging from simple to epic
' An entirely new form of power to be wielded by clerics, druids, wizards, and sorcerers
' Ritual skills, feats, magic items, and prestige classes
A complete system of magic suitable for any campaign setting

27.95

 

Pirates

Join the crew where ye have the chance to become wealthy beyond yer wildest dreams, oe end up a corpse hanging in the King's courtyard.

27.95

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Agents of Faith: Crusaders of the Gods

The definitive book of the devout, Agents of Faith brings the power of the gods out of the churches and into the hands of any character.

More then just a companion for clerics and paladins, we present divine favors available for all classes.

Includes new domains, spells, rituals, prestige classes, and over 200 divine feats.

25.95