Campaign Setting

Kingdoms of Kalamar Campaign Setting

Kingdoms of Kalamar is a medieval fantasy setting fundametally based on realism. It's recent history encompasses the proliferation of 6 human races (subraces really, they're all human) throughout the world of Tellene. It also includes all the standard fantasy races of D&D like elves and dwarves and a few new ones unique to Kalamar like Half-hobgoblins.

52.95

Dangerous Denizens

This long awaited book details a variety of the creatures and monstrous inhabitants of the Kingdoms of Kalamar® campaign setting. But it tells their story beyond a collection of combat statistics. This book details, the history, habitat, behaviors and ecology of the beasts that roam Tellene including never before seen creatures and variants on old favorites. Includes over 160 pages of new monsters and Appendicies on Animals, Tellene Versions of Standard monsters, Half-Races, and several organiztional charts. 224 total pages!

36.95

Players Guide

Kingdoms of Kalamar Players Guide

Set in the popular Kingdoms of Kalamar campaign setting, this book is loaded with new official Dungeons and Dragons material including: five new variant classes, ten new prestige classes, over 70 new feats, new weapons, new armor, new combat options, new clerical domains, new spells and a new class of spells: scalable spells. Also included is more detailed information about the world of Tellene, its races, classes and politics that will allow Dungeons and Dragons players to create a unique character that matches their unique vision. Additionally, D&D Dungeon Masters will have a plethora of information at their fingertips with which to customize any campaign world. An abundant source of official Dungeons and Dragons material of the high quality you have come to expect from Kenzer and Company, this is one product you do not want to miss.

42.95

Villain Design Handbook

Kingdoms of Kalamar Villain Design Handbook

This Kingdoms of Kalamar supplement is perfect for the Dungeon Master who wants to easily create fantastic villains with detailed histories and motives. This is more than simply a book of NPCs! This handbook contains dozens of new villain archetypes that DMs can use as a foundation for creating their own villain, prestige classes, feats and anti-feats, as well as information on giving villains real motivations and obsessions, the criminal psychology of the villain, the villains place in society, building levels of intrigue, how to avoid common stereotypes, prestige classes, feats, anti-feats and more! A new Kingdoms of Kalamar adventure is also included!

37.95

Atlas

Kingdoms of Kalamar Atlas

ALL NEW! The ultimate RPG Atlas! For those with a love of maps and graphically presented charts, this is the book for you! Done in the useful style of a scholarly real-world atlas with plenty of graphs, charts, illustrations and maps, this supplement details the essential nature of the Kalamar world. One look and you will realize this is a book for the ages. Aside from zoomed-in, detailed topographical maps, this atlas defines each nation's industrial, population and wealth concentrations, raw materials, imports and exports, military deployments and dialect languages. The Kingdoms of Kalamar Atlas also defines coastal currents, seasonal winds, climate, temperatures, rainfall and vegetation. For use by players and DMs alike.

44.95

DMs Screen

Dungeon Master's Shield

Dozens of tables, charts, and all new, stunning artwork cover this amazing 32-panel screen, featuring every essential d20 table, along with a host of other useful information, all at your fingertips.

31.95

Character Sheets

Player Character Record Book

Do not waste your time with those dinky one-page character sheets! This full-size, 16-page book gives you a sheet for everything you need, no matter what type of character you are playing, with space for all the information on your character, treasure, and magic items, plus a complete spell and adventure log!

15.95

Last updated February 14, 2005