 |
Aerial Adventures I
Sky
cities, flying castles, cloud creatures, and the magic of aeromancy:
all this and more awaits you in the Aerial Adventure Guide. Written
by d20 fan favorite Mike Mearls, this stand-alone sourcebook contains
new character options, races, monsters, feats, spells, items, and aerial
combat rules that can be integrated into any fantasy campaign -- after
all, no matter what world sits at ground level, anything can float
above. |
14.95 |
 |
Aerial
Adventures II
This covers the sky elves floating city of Sellaine. Nestled in a cloud
far above the surface
world, Sellaine serves as the nerve center for a vast economy in the
sky. Surrounding it are unusual aerial locations: floating mages towers,
undead clouds of necromantic energy, and other unique hazards. Features:
Intricately detailed setting of Sellaine, an ancient cloud city on the
cusp of enormous change.
Drop-in location of Dreadfall;
Drop-in location of Fulgashs Tower;
Drop-in location of the Wildlands; Stats for all important NPCs and maps
for all important places. |
16.95 |
 |
Aerial
Adventures III
Monsters,
Magic, and Sky Ships covers the items and creatures that are unique
to the sky realms. These include: New magic items specially designed
for aerial adventures. A variety of new sky ship designs. Monsters,
monsters, and more monsters! All adapted to the sky, of course. |
15.95 |