Rokugan Source Book |
44.95 |
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Creatures of RokuganCreatures of Rokugan is a
great resource for Legend of the Five Rings fans or Dungeons and Dragons® players looking for something new and
unexpected. Fans of Asian fantasy will love this book, which contains
dozens of creatures familiar to players of the Legend of the Five Rings
collectible card game and role-playing game, updated to the Oriental
Adventures™ rules. Also contains advanced rules for playing Naga,
Nezumi (Ratlings), kenku, goblins, and other strange races as player
characters, as well as new feats and prestige classes for monstrous characters. |
36.95 |
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Magic of RokuganThe magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Magic of Rokugan not only introduces a great number of new magic items and spells usable with any d20 System™ campaign, but also contains many new optional rules for "awakened" magic items. New item creation feats and shugenja prestige classes are also included. Fans of the Legend of the Five Rings collectible card game or role-playing game will certainly recognize many of these updated items, but there are a number of new surprises as well. |
37.95 |
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Way of the SamauriDiscover the "powerups" and "finishing moves" of Rokugan! This book introduces new skills, feats, and prestige classes for the samurai of the Great Clans. Way of the Samurai also brings "samurai paths" and kata introduced in Time of the Void,™ making non-linear samurai advancement available in the d20 System™. This invaluable resource details each Clan Bushido School: people whom you'll study under, legends of your school, weapon specialization, and much more. Set in the Gold Edition timeline, this book is essential to both d10 and d20 System L5R players alike. Mechanics for both are supported. |
37.95 |
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Way of the NinjaWay of the Ninja is the definitive sourcebook for ninja characters in Legend of the Five Rings. It features historical background for Rokugani ninja as well as new mechanical options for ninja characters playing in both the traditional Alderac system as well as the d20 system. This book reveals previously unrevealed information about ninja schools in Rokugan, shinobi magic, and the tools of espionage and assassination vital to the ninja's trade. |
36.95 |
Way of the Shugenja |
36.95 |
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Fortunes & WindsFortunes and Winds opens up new worlds for players already familiar with Legend of the Five Rings - ten worlds to be precise. The Spirit Realms vaguely hinted at in previous supplements are illustrated here in detail. The
Realm of the Hungry Dead, the Realm of Tricksters, even foul Jigoku,
home of the demonic oni; all are presented in this volume along with
their bizarre inhabitants. How do you get to these realms? What will
you find there? Most importantly once you are there, how do you get home
again? Fortunes and Winds answers all these questions and more. |
34.95 |
The Complete Exotic Arms GuideThe Complete Exotic Arms Guide is a compendium of weapons used by samurai, and others, in Rokugan beyond the ever-present katana. From the tetsubo-wielding legions of the Crab Clan to the elite jitte style practiced by the Doji magistrates to the bizarre gaijin weaponry mastered by the Unicorn, this book contains dozens of new and improved weapons ready for use in any d20 campaign. (96 pages, softbound). Contains unique weapon fighting styles for various groups in Rokugan. Introduces dozens of new exotic weapons for use in L5R or any d20 campaign. |
31.95 |
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Secrets of the Lion"Without honor, there is no victory. Without fear, there is no defeat." Without question the most powerful military force in the Empire, the Lion are often looked upon as little more than simple soldiers by the other clans of Rokugan. Beneath this veneer of simplicity, the Lion are a clan with surprising secrets. From the rituals of the Kitsu sodan-senzo to the complex battle tactics of the Akodo to the hidden kenjutsu styles of the Matsu, this book examines that which the Lion hide from their enemies. |
34.95 |
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Secrets of the ScorpionSecrets of the Scorpion is a detailed sourcebook containing a wealth of information for campaigns involving the Scorpion Clan. Provinces, customs, history, and important figures will be explored in greater depth than in past editions. This book not only serves as a player's guide for being a Scorpion, but also as a GM's guide for creating adventures set in Scorpion territories. Includes a special Secrets chapter containing unrivaled mysteries of the Scorpion. This book also updates the story through the current expansion of the CCG arc. |
33.95 |
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Secrets of the Mantis"The Great Clans were born to their station. The Mantis seized it through strength and determination. None shall stand against us." - Yoritomo Kumiko, Daughter of Storms. Secrets of the Mantis is an incredible sourcebook containing a treasure
trove of information specific to Mantis Clan campaigns. Provinces, customs,
history, and important individuals are explored with depth not available
in past books. This book not only serves as a player's guide to being
a Mantis but equally as a GM's guide for creating adventures set in Mantis
territories. Includes a special Secrets chapter containing unrivaled
mysteries of the Mantis. This book also updates the story through the
current expansion of the CCG arc. |
34.95 |
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Secrets of the Phoenix"Wisdom without knowledge is like power without understanding.
Impossible." - Shiba Ningen, Master of the Void. |
34.95 |
Secrets of the Crab"We do not guard the Wall. We are the Wall. The rest is merely bricks." - Kaiu Ryojiro, Master Engineer Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter containing unrivaled mysteries of the Crab. This book updates the story through the current expansion of the CCG arc. |
31.95 |
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Secrets of the Crane"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine. Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player's guide to being a Crane, but also as a GM's guide for creating adventures set in Crane territories. Includes a special Secrets chapter containing the revealed mysteries of the Crane. This book updates the story through the current expansion of the CCG arc. |
34.95 |
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Secrets of the Dragon"To appreciate the ocean, one must climb the cliffs above and swim
the trenches below." - Togashi Mitsu, Master Tattooed Man |
28.95 |
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Secrets of the Unicron"All who oppose me die." -
Moto Chagatai, the Khan. |
31.95 |
Way of the Open HandMartial arts are a way of life in Rokugan. Though the samurai and his art of the sword are the most obvious example of this, many other styles of combat co-exist, many relying on no weapon whatsoever. In countless dojos across the Empire, sensei instruct their students in ancient forms of martial arts. A true master can defeat any foe without use of a sword - but mastery is a long, difficult path. |
30.95 |
Last Updated August 6 2004